Online timer for 220 minutes
Once the tournament game begins, leave the three hours and forty minutes counting down while you follow the board, help at another table, or get on with jobs nearby. The window suits a long chess or tabletop round without assuming every contest will use all of it. You can return later to check how much playing time remains.
During a game that may run for hours, closing the timer tab or the whole browser can interrupt the countdown, depending on the browser and device. Leaving the tab open is the safer setup while you are away from the screen. A phone may also suspend an inactive browser, so keep the device powered and check the display before relying on the signal to end the round.
When the tournament round finishes, leave a practical gap after the signal before your next commitment. Players may need to record a result, reset pieces, discuss a ruling, pack a board, or find the next table. For an Australian weekend event, that buffer can also absorb a late start, a short arbiter announcement, or the walk back from a nearby café before the following round.
Common questions
What could make this tournament game finish before the countdown ends?
A resignation, checkmate, agreed result, or quick tabletop victory can end the game early. Stop the countdown when the result is confirmed and use the remaining window for recording the score and resetting the table.
What if the tournament game is still running when this countdown finishes?
Check the event’s published time control and ask the arbiter or organiser how overtime is handled. The signal marks the planned window, but the tournament rules determine whether play continues.